Here are some color keys I did a while back for chapter two of Thralled ,the interactive experience I am working on that is being released next year on the Ouya in August/ September!! We are currently cramming to finish the level to the most polish we can so I am on adrenaline overdrive/ hyped up on coffee-- you get the picture! Thought I'd post some work up for the game, since I haven't in a while.
For those of you who don't know what the game is about, Thralled is an interactive thriller about a slave in 1700's Brazil who runs away from the sugarcane plantations in search of her lost baby son. Check out www.thralled.org for more info! If you want to know more about thralled, you can email thralled.team@gmail.com!
The basic rundown is that Isaura, the main character, finds herself laying on a rocky shore in the beginning of chapter 2. She then gets up, goes through a little forest, and reaches a plantation on the other side. She passes by a senzala, where slaves back then were housed, and eventually reaches the big house where the master resides. In the senzala, a number of things happen as well, but I will leave it for a surprise because I don't want to present any spoilers!!
Forgive me for some repeats in the color keys and if they aren't in complete order- some of them were scrambled because I would go back and add keys, and I didn't feel like re- arranging things again. For these, I was focusing more on color and mood than composition- experimenting with different color combos and what not. Some of them are pretty out there but mostly have a monochromatic color scheme bc it's night time!
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The master is overlooking Isaura holding a flanders mask. |
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those left two should be for the forest. The right two are for when she is in the senzala. |
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Underground basement of the Casa Grande. |